🧑💻 写在开头
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概述
一个基于Vue3的实时视频流显示系统,主要用于连接和显示Unreal Engine (UE) 服务器的实时渲染内容。该页面集成了PixelStreaming技术和MQTT通信协议,提供了完整的视频流控制和交互功能。
主要功能
- 实时视频流显示:连接UE服务器,显示实时渲染的3D场景
- 协议支持:支持PixelStreaming连接
- MQTT通信:通过MQTT协议进行消息通信和控制
- 连接状态监控:实时显示UE和MQTT连接状态
- 错误处理与重连:自动处理连接错误并尝试重连
快速开始
安装依赖
npm install @epicgames-ps/lib-pixelstreamingfrontend-ue5.3 npm install @epicgames-ps/lib-pixelstreamingfrontend-ui-ue5.3 npm install mqtt
基本使用
- 确保UE服务器运行
- 确保MQTT服务器运行
技术架构
核心技术栈
- 前端框架: Vue 3 (Composition API)
- 视频流技术: Epic Games PixelStreaming
- 消息协议: MQTT
连接方式
- PixelStreaming链接
- MQTT连接(消息通信)
代码详情
1. 页面结构
<template>链接链接<div class="scene-display-container"><!-- 连接状态 --><div class="connection-status"><span>UE: {{ ueStatus }}</span><span>MQTT: {{ mqttStatus }}</span></div><!-- 视频流容器 --><div class="video-container"><div id="streamingVideo" class="streaming-video"></div><!-- 错误状态 --><div v-if="errorMessage" class="error-overlay"><p>{{ errorMessage }}</p><button @click="reconnect">重新连接</button></div></div></div> </template>
说明:
connection-status
:显示UE和MQTT的连接状态video-container
:视频流显示容器error-overlay
:错误状态覆盖层,提供重新连接功能
2. 响应式数据
// 响应式数据 const errorMessage = ref('') // 存储错误信息 const ueStatus = ref('未连接') // UE连接状态 const mqttStatus = ref('未连接') // MQTT连接状态// 实例 let pixelStreaming = null // PixelStreaming实例 let mqttClient = null // MQTT客户端实例
3. UE连接初始化
// 初始化UE连接 const initPixelStreaming = () => {try {const style = new PixelStreamingApplicationStyle();style.applyStyleSheet();Logger.SetLoggerVerbosity(1);const config = new Config({ useUrlParams: false });config.setFlagEnabled(Flags.AutoPlayVideo, true);config.setFlagEnabled(Flags.AutoConnect, true);config.setTextSetting(TextParameters.SignallingServerUrl, "此处输入UE服务器地址");config.setFlagEnabled(Flags.HoveringMouseMode, ControlSchemeType.HoveringMouse);config.setFlagEnabled(Flags.MouseInput, true);config.setFlagEnabled(Flags.KeyboardInput, true);config.setFlagEnabled(Flags.TouchInput, true);config.setFlagEnabled(Flags.GamepadInput, false);config.setFlagEnabled(Flags.XRControllerInput, false);pixelStreaming = new PixelStreaming(config);const application = new Application({stream: pixelStreaming,settingsPanelConfig: { isEnabled: false, visibilityButtonConfig: { creationMode: UIElementCreationMode.Disable } },statsPanelConfig: { isEnabled: false, visibilityButtonConfig: { creationMode: UIElementCreationMode.Disable } },fullScreenControlsConfig: { creationMode: UIElementCreationMode.Disable },xrControlsConfig: { creationMode: UIElementCreationMode.Disable },videoQpIndicatorConfig: { disableIndicator: true },});const container = document.getElementById("streamingVideo");if (container) {container.innerHTML = '';container.appendChild(application.rootElement);}setupPixelStreamingEvents();} catch (error) {errorMessage.value = `UE连接失败: ${error}`;} }
配置说明:
AutoPlayVideo: true
:自动播放视频AutoConnect: true
:自动连接SignallingServerUrl
:信令服务器地址HoveringMouseMode
:鼠标悬停模式- 各种输入控制:鼠标、键盘、触屏等
4. 事件监听器设置
// 设置PixelStreaming事件监听器 const setupPixelStreamingEvents = () => {if (!pixelStreaming) returnpixelStreaming.addEventListener('streamReady', () => {ueStatus.value = '已连接'errorMessage.value = ''})pixelStreaming.addEventListener('connectionEstablished', () => {ueStatus.value = '已连接'errorMessage.value = ''})pixelStreaming.addEventListener('connectionClose', () => {ueStatus.value = '连接断开'})pixelStreaming.addEventListener('connectionError', (error) => {ueStatus.value = '连接失败'errorMessage.value = `UE连接错误: ${error}`})pixelStreaming.addEventListener('webRTCConnected', () => {ueStatus.value = '已连接'})pixelStreaming.addEventListener('webRTCDisconnected', () => {ueStatus.value = '连接断开'}) }
事件说明:
streamReady
:视频流准备就绪connectionEstablished
:连接建立成功connectionClose
:连接关闭connectionError
:连接错误webRTCConnected
:WebRTC连接成功webRTCDisconnected
:WebRTC连接断开
5. MQTT连接初始化
// 初始化MQTT连接 const initMqtt = () => {try {const options = {username: 'admin',password: 'public',clientId: `vue_client_${Math.random().toString(16).substr(2, 8)}`,clean: true,reconnectPeriod: 5000,connectTimeout: 30 * 1000,keepalive: 60,protocolVersion: 4}mqttClient = mqtt.connect('此处输入MQTT地址', options) // 地址末尾需要加:/mqttmqttClient.on('connect', () => {mqttStatus.value = '已连接'mqttClient.subscribe('此处输入订阅主题的路径')})mqttClient.on('error', (error) => {mqttStatus.value = '连接失败'})mqttClient.on('close', () => {mqttStatus.value = '连接断开'})mqttClient.on('message', (topic, message) => {// 处理MQTT消息console.log(`收到MQTT消息 [${topic}]: ${message.toString()}`)})} catch (error) {mqttStatus.value = '初始化失败'} }
MQTT配置说明:
username/password
:MQTT认证信息clientId
:客户端唯一标识reconnectPeriod
:重连间隔(5秒)connectTimeout
:连接超时(30秒)keepalive
:心跳间隔(60秒)
6. 重新连接功能
const reconnect = () => {errorMessage.value = ''if (pixelStreaming) {try {pixelStreaming.close()} catch (error) {console.warn('PixelStreaming断开连接时出错:', error)}pixelStreaming = null}if (mqttClient) {mqttClient.end()mqttClient = null}ueStatus.value = '未连接'mqttStatus.value = '未连接'setTimeout(() => {initPixelStreaming()initMqtt()}, 1000) }
重连流程:
- 清空错误信息
- 关闭现有连接
- 重置状态
- 延迟1秒后重新初始化
7. 生命周期管理
// 生命周期 onMounted(() => {initPixelStreaming()initMqtt() })onUnmounted(() => {if (pixelStreaming) {try {pixelStreaming.close()} catch (error) {console.warn('PixelStreaming清理时出错:', error)}}if (mqttClient) {mqttClient.end()} })
说明:
onMounted
:组件挂载时初始化连接onUnmounted
:组件卸载时清理连接
常见问题及解决方案
1. 连接超时问题
// 检查网络连接 const checkNetworkConnection = () => {const testUrl = 'wss://192.168.110.176'const testSocket = new WebSocket(testUrl)testSocket.onopen = () => {console.log('网络连接正常')testSocket.close()}testSocket.onerror = (error) => {console.log(`网络连接失败: ${error}`)console.log('请检查服务器地址和网络连接')} }
2. MQTT连接失败
// MQTT连接测试 const testMqttConnection = () => {const testClient = mqtt.connect('ws://192.168.110.176:8083/mqtt', {username: 'admin',password: 'public',clientId: `test_client_${Date.now()}`,clean: true,connectTimeout: 5000})testClient.on('connect', () => {console.log('MQTT连接成功')testClient.end()})testClient.on('error', (error) => {console.log(`MQTT连接失败: ${error.message}`)console.log('请检查MQTT服务器状态和认证信息')testClient.end()}) }
自动重连机制
WebSocket自动重连
nativeWebSocket.onclose = (event) => {console.log(`UE WebSocket连接已关闭 (代码: ${event.code})`)isConnected.value = falseconnectionStatus.type = 'danger'connectionStatus.text = '连接断开'// 自动重连if (event.code !== 1000) { // 不是正常关闭console.log('5秒后尝试重新连接...')setTimeout(() => {if (!isConnected.value) {initNativeWebSocket()}}, 5000)} }
MQTT自动重连
const mqttOptions = {reconnectPeriod: 5000, // 5秒重连间隔connectTimeout: 30 * 1000, // 30秒连接超时keepalive: 60 // 60秒心跳 }